val player = Bukkit.getPlayer("playerName")val x = 1val y = 1val z = 1val damage = 100player?.arcartXHandler?.addDamageDisplay("预设ID", x, y, z, damage)
val player = Bukkit.getPlayer("playerName")val target = Bukkit.getPlayer("targetName")val damage = 100player.arcartXHandler?.addDamageDisplay("预设ID", target, damage)